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Sunday, October 16 • 11:00am - 12:00pm
GameU - Houdini for Game Dev, Room L114

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Houdini isn't just for movie special effects anymore, you can use it to make game art too! Come learn some basic Houdini workflows about how to create procedural assets and get them into game engines like Unity and Unreal. 

Speakers
avatar for Debra Isaac

Debra Isaac

Debra Isaac is a creative director and Houdini educator with over 6 years of teaching experience. She is passionate about procedural animation, world building, dynamic simulations and emerging technologies. She currently teaches at Gnomon School of VFX, Animation, & Games. Previously she has taught at The Lost Boys School of VFX in Vancouver, USC School of Cinematic Arts, Loyola Marymount University and Otis College of Art and Design. As... Read More →
avatar for Viviana Mora

Viviana Mora

Viviana Mora is a recent Interactive Design & Game Development graduate from Savannah College of Art and Design who is focused on procedural tools and effects for real time environments. She has currently been working as aSideFX Game Intern on a VR tower defense game using Houdini, Unity, and HTC Vive.


Sunday October 16, 2016 11:00am - 12:00pm
USC SCI L114 (basement)

Attendees (8)