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Saturday, October 15 • 3:00pm - 4:00pm
GameU - Low-Poly Art Basics, Room L113

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As powerful 3D engines like Unity and Unreal have become more accessible to indies we're seeing a significant increase in the number of titles that need 3D art instead of 2D sprites. Just as pixel art was a time-saving style widely adopted by indiegames in the past low-poly 3D is quickly taking on that same place for game teams with few artist roles or limited time. Ethan will provide a starting point for you learn how to avoid common mistakes, make smart choices about style, and get off to a good start creating your own 3D low-poly models for games.

avatar for Ethan Redd

Ethan Redd

Ethan Redd is an independent multimedia designer, artist, developer, and consultant currently based in Buffalo, NY and New York City. Forged in the fires of the aesthetics of the mid-1990s, Redd boasts a signature style sporting bold colors, sharp silhouette, and lively, life-affirming... Read More →

Saturday October 15, 2016 3:00pm - 4:00pm PDT
USC SCI L113 (basement)