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Saturday, October 15 • 10:00am - 11:00am
GameU - Welcome to GameU: Tips for Beginning Developers, Room 106

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Let's kick off another great year of GameU! The way games get made is constantly evolving. To get started we'll bring everyone onto the same page with a practical discussion about which classic advice still holds true as ever, which has fallen somewhat out of date in light of technology or developer culture, and what are some seemingly new ways that people are getting their start. This won't be a technical talk, but will include pros and cons for several programming language options to help attendees find one that works for them. Similarly this isn't specifically an art talk, but we'll discuss changing trends, techniques, and tools in indie game development that can help you fill in your game's art needs with greater confidence. We'll discuss sustainable strategies and process for working your way into the indie game ecosystem in a way that maximizes your learning and positioning without taking on undue financial risk.

Speakers
avatar for Chris DeLeon

Chris DeLeon

With over 18 years development experience, Chris has done game design professionally for Electronic Arts, Will Wright's Stupid Fun Club, a start-up that became PopCap San Francisco, and as an indie for iPhone and iPad. Today he teaches game developers worldwide online via Gamkedo.
avatar for Tabby Rose

Tabby Rose

Tabby Rose is a producer, game designer, illustrator and writer based in Toronto, Canada. Graduating with a Masters of Science in Biomedical Communications from the University of Toronto, Tabby started her career creating educational applications for medical students and clinicians. In 2014, she co-founded Axon Interactive with her husband Jeff Rose. The Axon Interactive team is currently producing their first title, Quench. | | As an emerging... Read More →


Saturday October 15, 2016 10:00am - 11:00am
USC SCI 106

Attendees (25)