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IndieCade Festival 2016 has ended
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Saturday, October 15 • 11:00am - 12:30pm
think:indie summit - session 1 breakout

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avatar for Tim Cullings

Tim Cullings

By day Tim is a Systems Engineer at Oculus, helping to build the future of VR. By night he is a part of the vibrant Indie development scene in Seattle, serving as a member of the organizing committee for Seattle Indies and as a board member for the Seattle chapter of the IGDA. He... Read More →
avatar for Nick Fortugno

Nick Fortugno

Chief Creative Officer, Playmatics
Nick Fortugno is a designer of games and interactive narrative experiences and co-founder of Playmatics. Fortugno has been lead designer on dozens of works, including leading interactive narrative design on Frankenstein AI, shown at Sundance New Frontier, and on games and experiences... Read More →
avatar for William Huber

William Huber

Lecturer in Computer Arts, Abertay University
Games, digital media, aesthetics, museology, history of play,
avatar for Ben Johnson

Ben Johnson

Organizer, Babycastles
Ben Johnson is an independent game developer, and an organizer at Babycastles Gallery in Manhattan. His commercial games include Dead Space and The Simpsons Game, while his independent games have been featured at the New York Historical Society the Northern Spark festival, and... Read More →
avatar for Celia Pearce

Celia Pearce

Festival Chair, IndieCade
Celia Pearce is a game designer, artist, curator, scholar, author, teacher and serial instigator. She has a “day gig” as an Associate Professor of Game Studies at Northeastern University in Boston, where she helped launch their BFA in Games. She has authored, co-authored or... Read More →
avatar for Shellie P. Riley

Shellie P. Riley

Founder, The Nerd Concierge
Don’t Hate The Player, Disrupt the Game. Shellie P. Riley, The Nerd Concierge, identifies as an endangered species: born, educated and enamored with the culture and industry of her native company town, Hollywood, CA. Organizational, education and public-policy stakeholders... Read More →
avatar for Bonnie Ruberg

Bonnie Ruberg

Postdoctoral Scholar, University of Southern California
Bonnie Ruberg is a postdoctoral scholar in the Interactive Media and Games Division at the University of Southern California and an incoming Assistant Professor of Digital Media and Games in the department of Informatics at UC Irvine. She received her Ph.D. from UC Berkeley in New... Read More →
avatar for Josh Samuels

Josh Samuels

Raindrop Games
Josh Samuels has been an independent video game developer and software engineer for over 15 years. He founded and manages Raindrop Games, a small independent studio based out of Santa Clara and creators of Arrival: Village Kasike. Josh also works as a senior software engineer for... Read More →
avatar for Sarah Smith

Sarah Smith

Code Boss, Smithsoft
Creative teams & delivering games. Mobile as games platform. History of tech. Art, design, and story first game dev. Diversity & equality.
avatar for Chris Subagio

Chris Subagio

Senior Software Engineer, Amazon Game Studios
Anything video game production! On consoles and PC, I've been a character and environment artist, an effects artist, an animator, a graphics engineer, an AI engineer, a general purpose engineer, a voice actor, a producer; all over the shop. I'm currently an engineer with Amazon... Read More →
avatar for Tina Ziemek

Tina Ziemek

Tina Ziemek's work is rooted in process, exploratory game design, and user experience.  Tina completed her Ph.D. in computer science and enjoys deconstructing and reconstructing products by evaluating users’ perspectives and individual differences in spatial cognition.  Tina... Read More →

Saturday October 15, 2016 11:00am - 12:30pm PDT
USC SCI 108