By day Tim is a Systems Engineer at Oculus, helping to build the future of VR. By night he is a part of the vibrant Indie development scene in Seattle, serving as a member of the organizing committee for Seattle Indies and as a board member for the Seattle chapter of the IGDA. He...
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Chief Creative Officer, Playmatics
Nick Fortugno is a designer of games and interactive narrative experiences and co-founder of Playmatics. Fortugno has been lead designer on dozens of works, including leading interactive narrative design on Frankenstein AI, shown at Sundance New Frontier, and on games and experiences...
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Lecturer in Computer Arts, Abertay University
Games, digital media, aesthetics, museology, history of play,
Organizer, Babycastles
Ben Johnson is an independent game developer, and an organizer at Babycastles Gallery in Manhattan. His commercial games include Dead Space and The Simpsons Game, while his independent games have been featured at the New York Historical Society the Northern Spark festival, and...
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Festival Chair, IndieCade
Celia Pearce is a game designer, artist, curator, scholar, author, teacher and serial instigator. She has a “day gig” as an Associate Professor of Game Studies at Northeastern University in Boston, where she helped launch their BFA in Games. She has authored, co-authored or...
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Founder, The Nerd Concierge
Don’t Hate The Player, Disrupt the Game.
Shellie P. Riley, The Nerd Concierge, identifies as an endangered species: born, educated and enamored with the culture and industry of her native company town, Hollywood, CA. Organizational, education and public-policy stakeholders...
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Postdoctoral Scholar, University of Southern California
Bonnie Ruberg is a postdoctoral scholar in the Interactive Media and Games Division at the University of Southern California and an incoming Assistant Professor of Digital Media and Games in the department of Informatics at UC Irvine. She received her Ph.D. from UC Berkeley in New...
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Raindrop Games
Josh Samuels has been an independent video game developer and software engineer for over 15 years. He founded and manages Raindrop Games, a small independent studio based out of Santa Clara and creators of Arrival: Village Kasike. Josh also works as a senior software engineer for...
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Code Boss, Smithsoft
Creative teams & delivering games.
Mobile as games platform.
History of tech.
Art, design, and story first game dev.
Diversity & equality.
Senior Software Engineer, Amazon Game Studios
Anything video game production! On consoles and PC, I've been a character and environment artist, an effects artist, an animator, a graphics engineer, an AI engineer, a general purpose engineer, a voice actor, a producer; all over the shop.
I'm currently an engineer with Amazon...
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Tina Ziemek's work is rooted in process, exploratory game design, and user experience. Tina completed her Ph.D. in computer science and enjoys deconstructing and reconstructing products by evaluating users’ perspectives and individual differences in spatial cognition. Tina...
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